AI Insights · Timothy · April 2022
Top 5 Dynamic Games on iOS in Central America Q1 2022
In the first quarter of 2022, the top dynamic games on iOS in Central America exhibited varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower highlights these trends.
The first quarter of 2022 saw notable trends in the performance of the top dynamic games on iOS in Central America. Let's dive into the specifics of each app's weekly downloads, revenue, and active users.
Roblox from Roblox Corporation saw a fluctuating trend in weekly revenue, peaking at approximately $178K in the final week of December 2021 and ending March 2022 with around $136K. Weekly downloads showed a gradual decline, starting from 43K in late December to 26K by the end of March. The active users for Roblox also saw a slight dip, from 514K at the end of December to 466K by the end of March.
Homescapes by Playrix experienced a varied revenue trend, reaching its highest at $50K in January and closing the quarter at approximately $35K. Downloads began at 11K in late December, then peaked at 14K in early January, and settled at around 7K by the end of March. The number of active users for Homescapes started at 108K in December and fluctuated throughout the quarter, ending at 98K in March.
Gardenscapes, also from Playrix, maintained a relatively stable revenue trend, ranging from $33K to $37K, and concluded March with around $29K. Downloads showed a significant drop from 3K in December to 1.4K by the end of March. Active users for Gardenscapes declined from 68K in December to 52K by the end of March.
Pokémon GO by Niantic, Inc. displayed a notable spike in revenue, peaking at $51K in late February, and then settling at approximately $16K by the end of March. Downloads ranged from 7K in late December to a high of 8.8K in late February, finishing the quarter at around 5.8K. Active users for Pokémon GO saw a dip from 343K in December to 305K by the end of March.
EA SPORTS FC™ Mobile Soccer from Electronic Arts showcased a significant increase in revenue mid-January, reaching $26K, before stabilizing around $19K towards the end of March. Downloads began at 8.9K in late December, peaked at 17K in late February, and ended March at approximately 13.8K. Active users for EA SPORTS FC™ Mobile Soccer saw an increase from 162K in December to 203K by the end of March.
These insights are derived from data provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.